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3D Mapping Technician / Generalist - Entry Level

Job Responsibilities

  • Use 3D modeling and texture mapping techniques to create graphics, visual effects, and animations.
  • Collaborate with designers and artists, sharing ideas and participating in project discussions.
  • Understand project requirements and come up with creative concepts.
  • Create storyboards to plan scenes and environments for movies, games, and visual effects.
  • Take feedback from directors, animators, designers, and clients and make necessary edits.
  • Review 3D images and artworks, and suggest improvements.
  • Troubleshoot technical issues during projects.
  • Attend meetings with clients, designers, and project directors to discuss progress and deadlines.

Job Requirements

  • Certificate, associate's degree, or bachelor's degree in graphic design or a related field (or equivalent experience).
  • Familiarity with industry-standard software used in 3D mapping (specific software names).
  • Good creativity and artistic skills, with an eye for composition, realism, texture, color, and lighting.
  • Effective communication and teamwork abilities.
  • Strong time management skills to handle multiple projects and meet deadlines.
  • Passion for computer modeling, mapping, or gaming.
  • Experience with specific software, 3D modeling, or Virtual Reality is a plus.
  • Willingness to stay updated on the latest creative software and hardware.